Mid-Level Creative Technologist
We are seeking a Mid-Level Creative Technologist who will help push the envelope in immersive tech and shape the technological vision of a leading museum exhibits design firm. They will be a resourceful maker at heart with a focus always on the user. This person is interested in refining the process of creating depth and impact in an installation, working with various designers and technical trades at different phases of a project. They are user-interface focused with a strong, demonstrated expertise using both hardware and software to educate or tell a story. This position will report to the Media team’s Senior Creative Technologist and Technical Director. It is on-site only in Manhattan.
Location: New York City
All Open RolesRequirements
- 3+ years experience developing stable, reliable software and interactive experiences for high-traffic/high-exposure environments
- 3+ years experience developing and shipping real-time graphics and interactive software applications using several of the following:
- C++ for OpenGL via OpenFrameworks, Cinder or other toolkits
- Unity and C#, or Unreal Engine
- ThreeJS or other WebGL, HTML5 canvas
- Shader programming via GLSL, HLSL, Unity ShaderLab
- Demonstrated experience working with emerging technologies (VR, AR, Kinect, Leap Motion, projection mapping, computer vision) and various user interface and hardware configurations (e.g. DMX, RFID, IR-based touch and gestural interaction)
- Understanding of the software development lifecycle and QA practices
- Experience with web/cloud services, REST APIs, IPC, and data driven applications
- Experience with Git in a multiple-developer collaborative workflow
- Team player with outstanding analytical, written, and verbal communication abilities
- Able to work on multiple projects under tight deadlines
- Basic understanding of electronic systems and AV industry standards
Pluses
- Background in graphic design, motion design, data visualization, and/or user experience design
- Strong interest in educational tools, open source software, STEM and Maker communities
- Experience with Linux and general Unix computing
- Experience with Python for CV, back-end, data processing, or machine learning
- Expertise in physical computing, electronics, and hardware prototyping
- Experience with modern w
- eb technologies especially Webpack, React, and/or ElectronJS
- Experience deploying permanently installed interactive works
Benefits
Competitive Salary, Paid Time Off (PTO), Company Paid Holidays, Flexible Spending Accounts (FSA), Employee Referral Bonus Program, PPO Medical Plan, Dental Plan, Summer Fridays and more..
Please submit with a resume and a digital portfolio as a PDF file, or email to [email protected]
